Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 139 days ago
10 / 7 / 1
K / D / A
52.4%
Kill participation
1,476.7
Damage / min
13,971g
537 gold / min
11
4 placed · 2 cleared
233
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatq cu#TR1
Darius · Top
8 / 7 / 2
47.6% KP
17,958
20.2% share
11,445g
179 CS · 6.9/m
KHABİB NURMAGOME#9757
Rammus · Jungle
2 / 5 / 9
52.4% KP
13,676
15.4% share
9,612g
154 CS · 5.9/m
Jaquen#TR2
Syndra · Mid
10 / 7 / 1
52.4% KP
38,418
43.1% share
13,971g
233 CS · 9/m
jcery#0001
Katarina · ADC
1 / 11 / 1
9.5% KP
10,573
11.9% share
8,898g
162 CS · 6.2/m
spicyhot#123
Braum · Support
0 / 6 / 10
47.6% KP
8,421
9.5% share
6,568g
27 CS · 1/m
Red side
Victorymuzmen#TR1
Gangplank · Top
6 / 5 / 8
41.2% KP
28,622
27.8% share
11,213g
176 CS · 6.8/m
sansarsalvo34#00000
Evelynn · Jungle
7 / 3 / 10
50% KP
17,266
16.8% share
11,657g
185 CS · 7.1/m
baakalo#8778
Azir · Mid
3 / 5 / 9
35.3% KP
20,253
19.7% share
9,638g
200 CS · 7.7/m
tia#tiaaa
Samira · ADC
15 / 6 / 6
61.8% KP
26,610
25.9% share
16,242g
211 CS · 8.1/m
Imlager#PS1
Rell · Support
3 / 2 / 21
70.6% KP
10,042
9.8% share
9,639g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
