Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 139 days ago
6 / 1 / 5
K / D / A
42.3%
Kill participation
978.4
Damage / min
12,742g
589 gold / min
3
4 placed · 0 cleared
226
10.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLarissa#1635
Jayce · Top
6 / 2 / 5
42.3% KP
24,233
29.2% share
9,335g
182 CS · 8.4/m
HESAP BULUNAMADI#AKU
Diana · Jungle
8 / 1 / 6
53.8% KP
16,254
19.6% share
11,995g
211 CS · 9.8/m
Jaquen#TR2
Nasus · Mid
6 / 1 / 5
42.3% KP
21,165
25.5% share
12,742g
226 CS · 10.4/m
Sakame#sako
Syndra · ADC
2 / 5 / 1
11.5% KP
15,168
18.3% share
7,931g
166 CS · 7.7/m
Zibai#アカメ
Lulu · Support
4 / 3 / 10
53.8% KP
6,079
7.3% share
7,173g
16 CS · 0.7/m
Red side
Defeatbe mine qt#6969
Sion · Top
0 / 4 / 1
8.3% KP
6,651
11.2% share
6,801g
177 CS · 8.2/m
hk33#1234
Sylas · Jungle
3 / 6 / 3
50% KP
13,151
22.1% share
8,433g
133 CS · 6.1/m
zyfluxor#LuL1
Zed · Mid
1 / 4 / 0
8.3% KP
18,978
31.8% share
8,929g
196 CS · 9.1/m
Alkyone Bia#TR1
Kai'Sa · ADC
7 / 6 / 3
83.3% KP
15,345
25.7% share
11,273g
178 CS · 8.2/m
Işığa Aşığım#Nicky
Thresh · Support
1 / 6 / 6
58.3% KP
5,491
9.2% share
5,753g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
