Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 139 days ago
11 / 3 / 3
K / D / A
38.9%
Kill participation
1,518.7
Damage / min
17,022g
559.3 gold / min
29
9 placed · 7 cleared
308
10.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlejandro#1301
Ornn · Top
1 / 4 / 2
13.6% KP
12,152
11% share
9,464g
195 CS · 6.4/m
knkodane#TR1
Lee Sin · Jungle
8 / 7 / 11
86.4% KP
24,616
22.3% share
13,838g
178 CS · 5.8/m
hanoi hannah#1312
Diana · Mid
5 / 10 / 6
50% KP
24,333
22% share
11,841g
179 CS · 5.9/m
phalos#TR99
Smolder · ADC
7 / 4 / 8
68.2% KP
42,043
38.1% share
17,219g
300 CS · 9.9/m
DH Alate#alate
Rakan · Support
1 / 11 / 12
59.1% KP
7,307
6.6% share
8,597g
34 CS · 1.1/m
Red side
VictoryJaquen#TR2
Kayle · Top
11 / 3 / 3
38.9% KP
46,220
36.3% share
17,022g
308 CS · 10.1/m
xan#FEIN
Viego · Jungle
2 / 6 / 11
36.1% KP
13,349
10.5% share
12,007g
237 CS · 7.8/m
Dragut#p4u
Ahri · Mid
10 / 5 / 13
63.9% KP
27,855
21.9% share
12,735g
218 CS · 7.2/m
Jhifu#329
Kai'Sa · ADC
12 / 5 / 9
58.3% KP
26,497
20.8% share
16,262g
265 CS · 8.7/m
Forksit#ZORT
Thresh · Support
1 / 3 / 27
77.8% KP
13,501
10.6% share
9,273g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
