Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 138 days ago
10 / 3 / 12
K / D / A
64.7%
Kill participation
1,383.8
Damage / min
18,994g
682.8 gold / min
11
4 placed · 2 cleared
278
10 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatonæltı#4391
Shen · Top
4 / 5 / 5
32.1% KP
12,635
14.7% share
9,748g
198 CS · 7.1/m
Vastano#TR1
Xin Zhao · Jungle
5 / 8 / 7
42.9% KP
21,704
25.2% share
10,579g
169 CS · 6.1/m
AcapellaCRT#TR1
Fizz · Mid
8 / 7 / 5
46.4% KP
23,389
27.2% share
11,288g
167 CS · 6/m
Lisaリサ#1111
Lucian · ADC
8 / 7 / 4
42.9% KP
19,327
22.4% share
12,682g
239 CS · 8.6/m
Katalizer#1704
Blitzcrank · Support
3 / 7 / 7
35.7% KP
9,046
10.5% share
7,745g
31 CS · 1.1/m
Red side
VictoryKorra#1905
Teemo · Top
3 / 6 / 4
20.6% KP
28,904
22.2% share
11,750g
227 CS · 8.2/m
MasterPeak#0201
Talon · Jungle
9 / 4 / 7
47.1% KP
22,532
17.3% share
14,753g
248 CS · 8.9/m
Jaquen#TR2
Kassadin · Mid
10 / 3 / 12
64.7% KP
38,493
29.5% share
18,994g
278 CS · 10/m
Bishu#TR1
Vel'Koz · ADC
2 / 4 / 13
44.1% KP
23,064
17.7% share
12,446g
207 CS · 7.4/m
NailGven#aku
Pyke · Support
10 / 11 / 8
52.9% KP
17,430
13.4% share
11,995g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
