Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 138 days ago
2 / 9 / 8
K / D / A
47.6%
Kill participation
675.4
Damage / min
9,589g
390.9 gold / min
18
5 placed · 3 cleared
187
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTipsiz Fakir#TR1
Gangplank · Top
7 / 1 / 7
35.9% KP
19,243
17.3% share
13,019g
215 CS · 8.8/m
Kör Kel Kaslı#001
Karthus · Jungle
8 / 5 / 11
48.7% KP
30,691
27.5% share
14,754g
236 CS · 9.6/m
ZEYNEL KRAL#3431
Fizz · Mid
10 / 6 / 5
38.5% KP
25,878
23.2% share
11,593g
147 CS · 6/m
verz#zrev
Kai'Sa · ADC
10 / 3 / 6
41% KP
25,094
22.5% share
14,508g
210 CS · 8.6/m
Bastona#TR1
Nautilus · Support
4 / 6 / 17
53.8% KP
10,585
9.5% share
9,008g
20 CS · 0.8/m
Red side
DefeatStreet Machine#TR1
Ekko · Top
7 / 7 / 2
42.9% KP
15,065
23.4% share
11,030g
158 CS · 6.4/m
Cheiseee#TR1
Qiyana · Jungle
4 / 7 / 9
61.9% KP
9,771
15.2% share
9,934g
139 CS · 5.7/m
Jaquen#TR2
Syndra · Mid
2 / 9 / 8
47.6% KP
16,570
25.8% share
9,589g
187 CS · 7.6/m
Londie#1v9
Jinx · ADC
5 / 8 / 4
42.9% KP
12,506
19.5% share
10,354g
213 CS · 8.7/m
Reigen Arataka#D10S
Anivia · Support
3 / 8 / 8
52.4% KP
10,348
16.1% share
7,010g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
