Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 138 days ago
9 / 2 / 12
K / D / A
48.8%
Kill participation
1,188
Damage / min
13,651g
528.1 gold / min
20
9 placed · 0 cleared
208
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatârkadya#1998
Yone · Top
3 / 12 / 4
30.4% KP
20,971
20.3% share
8,821g
170 CS · 6.6/m
hamburgersewerim#444
Kha'Zix · Jungle
7 / 9 / 6
56.5% KP
21,306
20.6% share
11,631g
168 CS · 6.5/m
DROQANNNNNNNNNNN#NNNNN
Gragas · Mid
4 / 11 / 3
30.4% KP
23,915
23.1% share
7,778g
138 CS · 5.3/m
Urnerai#5047
Ashe · ADC
4 / 6 / 3
30.4% KP
17,115
16.5% share
11,049g
226 CS · 8.7/m
tansu ciller#otan4
Sona · Support
5 / 5 / 12
73.9% KP
20,252
19.6% share
9,175g
27 CS · 1/m
Red side
VictoryJaquen#TR2
Camille · Top
9 / 2 / 12
48.8% KP
30,710
29.3% share
13,651g
208 CS · 8/m
lacyselle#moon
Nocturne · Jungle
12 / 0 / 6
41.9% KP
17,546
16.7% share
13,995g
217 CS · 8.4/m
die#die3
Sylas · Mid
16 / 5 / 8
55.8% KP
31,166
29.7% share
14,292g
171 CS · 6.6/m
vanilya#pure
Varus · ADC
5 / 8 / 10
34.9% KP
18,269
17.4% share
12,529g
180 CS · 7/m
loath veiled ire#111
Janna · Support
1 / 8 / 20
48.8% KP
7,129
6.8% share
8,032g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
