Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 137 days ago
12 / 14 / 14
K / D / A
48.1%
Kill participation
1,315.4
Damage / min
23,167g
509.4 gold / min
10
8 placed · 0 cleared
388
8.5 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
5
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSR1 GAREN#TR1
Garen · Top
10 / 9 / 9
38% KP
32,137
18% share
17,987g
214 CS · 4.7/m
eti 73#733
Rengar · Jungle
7 / 14 / 14
42% KP
45,020
25.2% share
23,028g
324 CS · 7.1/m
Street Machine#TR1
Diana · Mid
16 / 13 / 16
64% KP
52,993
29.7% share
24,489g
339 CS · 7.5/m
samarra#9999
Ekko · ADC
6 / 7 / 7
26% KP
30,558
17.1% share
18,596g
294 CS · 6.5/m
Jira#0000
Pyke · Support
11 / 11 / 12
46% KP
17,869
10% share
15,257g
32 CS · 0.7/m
Red side
VictoryBarryloot#lover
Heimerdinger · Top
18 / 8 / 6
44.4% KP
68,811
28.7% share
24,819g
358 CS · 7.9/m
Axenterge#Ax7
Graves · Jungle
9 / 11 / 9
33.3% KP
30,853
12.9% share
20,296g
349 CS · 7.7/m
Jaquen#TR2
Viktor · Mid
12 / 14 / 14
48.1% KP
59,828
25% share
23,167g
388 CS · 8.5/m
Vinsmoke Sanji#blue
Xayah · ADC
14 / 7 / 16
55.6% KP
69,819
29.1% share
24,312g
344 CS · 7.6/m
organize#fffff
Lulu · Support
1 / 10 / 27
51.9% KP
10,454
4.4% share
13,432g
47 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
