Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 137 days ago
11 / 1 / 7
K / D / A
64.3%
Kill participation
1,099
Damage / min
16,556g
523.1 gold / min
32
13 placed · 5 cleared
296
9.4 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Camille · Top
11 / 1 / 7
64.3% KP
34,782
37.2% share
16,556g
296 CS · 9.4/m
IIII123#123
Taliyah · Jungle
9 / 3 / 9
64.3% KP
23,806
25.5% share
14,873g
239 CS · 7.6/m
Jegi#TR1
Ahri · Mid
6 / 0 / 6
42.9% KP
13,513
14.5% share
11,844g
221 CS · 7/m
Revenge of Horse#77777
Caitlyn · ADC
2 / 6 / 5
25% KP
17,249
18.5% share
14,849g
279 CS · 8.8/m
Zeynir#3110
Nami · Support
0 / 7 / 6
21.4% KP
4,120
4.4% share
7,648g
25 CS · 0.8/m
Red side
DefeatKâim Bey#TR1
Anivia · Top
0 / 12 / 2
11.8% KP
11,578
15.9% share
9,336g
207 CS · 6.5/m
saian sakulta#6 9
Graves · Jungle
14 / 5 / 0
82.4% KP
24,961
34.3% share
16,890g
268 CS · 8.5/m
Java#Tr2
Viktor · Mid
2 / 6 / 2
23.5% KP
17,154
23.6% share
11,115g
277 CS · 8.8/m
outmind#TR1
Lucian · ADC
0 / 1 / 6
35.3% KP
14,681
20.2% share
13,962g
297 CS · 9.4/m
loath veiled ire#111
Janna · Support
1 / 4 / 11
70.6% KP
4,450
6.1% share
7,879g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
