Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 136 days ago
4 / 5 / 6
K / D / A
47.6%
Kill participation
1,092.5
Damage / min
14,570g
464.3 gold / min
18
8 placed · 1 cleared
276
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGlory#3402
Ornn · Top
4 / 6 / 8
26.7% KP
23,846
17.8% share
11,118g
207 CS · 6.6/m
MXNTAL TERRORlSM#TR1
Master Yi · Jungle
30 / 6 / 0
66.7% KP
47,223
35.3% share
20,182g
218 CS · 6.9/m
987654123#TR1
Qiyana · Mid
4 / 3 / 3
15.6% KP
14,406
10.8% share
11,952g
232 CS · 7.4/m
Cajoin#TR1
Anivia · ADC
5 / 2 / 10
33.3% KP
38,538
28.8% share
13,374g
233 CS · 7.4/m
TANRININ KIRBAÇI#EASY
Thresh · Support
2 / 4 / 23
55.6% KP
9,898
7.4% share
9,691g
21 CS · 0.7/m
Red side
DefeatKaladin#136
Kayle · Top
7 / 7 / 7
66.7% KP
42,062
32.9% share
15,435g
272 CS · 8.7/m
hamburgersewerim#444
Kha'Zix · Jungle
5 / 10 / 6
52.4% KP
20,133
15.8% share
14,611g
193 CS · 6.1/m
Jaquen#TR2
Syndra · Mid
4 / 5 / 6
47.6% KP
34,286
26.8% share
14,570g
276 CS · 8.8/m
self#paid
Vladimir · ADC
2 / 10 / 5
33.3% KP
13,695
10.7% share
10,678g
203 CS · 6.5/m
Melissa#Vişne
Ashe · Support
3 / 13 / 5
38.1% KP
17,587
13.8% share
8,647g
60 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
