Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 136 days ago
9 / 7 / 3
K / D / A
50%
Kill participation
1,379.3
Damage / min
16,366g
513.8 gold / min
9
7 placed · 1 cleared
271
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSON S2C#TR112
Sion · Top
0 / 7 / 8
33.3% KP
19,256
16.8% share
12,754g
281 CS · 8.8/m
deXpair#RANK1
Wukong · Jungle
9 / 6 / 6
62.5% KP
30,049
26.2% share
15,181g
240 CS · 7.5/m
Jaquen#TR2
Syndra · Mid
9 / 7 / 3
50% KP
43,931
38.3% share
16,366g
271 CS · 8.5/m
nvm#333
Twitch · ADC
6 / 9 / 4
41.7% KP
15,543
13.6% share
13,933g
245 CS · 7.7/m
yeis#385
Milio · Support
0 / 6 / 17
70.8% KP
5,786
5.1% share
8,305g
23 CS · 0.7/m
Red side
VictoryAcr0batt#TR1
Cho'Gath · Top
7 / 6 / 5
34.3% KP
36,369
27.9% share
13,498g
271 CS · 8.5/m
emre#kisa
Master Yi · Jungle
17 / 5 / 7
68.6% KP
37,045
28.4% share
17,567g
230 CS · 7.2/m
TanyHanDrogen#1881
Ahri · Mid
3 / 4 / 6
25.7% KP
17,132
13.1% share
10,422g
198 CS · 6.2/m
19 yasindayim#adc
Jinx · ADC
6 / 4 / 15
60% KP
28,419
21.8% share
18,703g
283 CS · 8.9/m
ProtoBird01#F211
Seraphine · Support
2 / 5 / 22
68.6% KP
11,555
8.9% share
10,413g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
