Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 136 days ago
10 / 2 / 6
K / D / A
34.8%
Kill participation
1,066.6
Damage / min
15,718g
554.4 gold / min
9
6 placed · 2 cleared
295
10.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBastona#TR1
Fiora · Top
12 / 5 / 8
43.5% KP
33,573
23.8% share
13,629g
216 CS · 7.6/m
dom4lmak3000#3169
Wukong · Jungle
4 / 7 / 8
26.1% KP
14,058
10% share
10,472g
167 CS · 5.9/m
314159265358979#23846
Sylas · Mid
18 / 2 / 8
56.5% KP
44,763
31.8% share
14,850g
204 CS · 7.2/m
Jaquen#TR2
Hwei · ADC
10 / 2 / 6
34.8% KP
30,237
21.5% share
15,718g
295 CS · 10.4/m
she promised btw#noone
Bard · Support
2 / 4 / 23
54.3% KP
18,153
12.9% share
9,242g
18 CS · 0.6/m
Red side
DefeatkickSlimeslimeog#oglu
Tryndamere · Top
4 / 11 / 4
40% KP
24,737
27.1% share
11,851g
231 CS · 8.1/m
yetis arkamdan#nrcst
Ekko · Jungle
12 / 6 / 4
80% KP
30,897
33.8% share
15,316g
193 CS · 6.8/m
u already lost#weak
Syndra · Mid
3 / 9 / 2
25% KP
15,193
16.6% share
11,690g
211 CS · 7.4/m
kjhfkfg#TR1
Lucian · ADC
0 / 11 / 3
15% KP
11,354
12.4% share
9,677g
205 CS · 7.2/m
DrunkenTurtle#0026
Karma · Support
1 / 9 / 11
60% KP
9,151
10% share
7,974g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
