Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 136 days ago
7 / 1 / 1
K / D / A
47.1%
Kill participation
788.7
Damage / min
12,465g
588.4 gold / min
11
6 placed · 0 cleared
233
11 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataccursed demon#187
Vladimir · Top
8 / 3 / 1
52.9% KP
21,382
35.3% share
9,374g
182 CS · 8.6/m
Tahasartık#TR1
Master Yi · Jungle
5 / 5 / 3
47.1% KP
12,412
20.5% share
9,610g
150 CS · 7.1/m
Jewelynn#00022
Zoe · Mid
0 / 4 / 2
11.8% KP
4,532
7.5% share
5,575g
114 CS · 5.4/m
Anta#1xd
Ezreal · ADC
2 / 3 / 2
23.5% KP
16,163
26.7% share
8,379g
178 CS · 8.4/m
arwia#wied
Seraphine · Support
2 / 2 / 3
29.4% KP
5,999
9.9% share
5,990g
40 CS · 1.9/m
Red side
VictoryŞİRKET ÇALIŞANI#LM10
Xin Zhao · Top
1 / 7 / 2
17.6% KP
15,368
25.2% share
7,536g
168 CS · 7.9/m
AzzEstent#0144
Lee Sin · Jungle
5 / 3 / 4
52.9% KP
8,665
14.2% share
9,614g
160 CS · 7.6/m
Jaquen#TR2
Syndra · Mid
7 / 1 / 1
47.1% KP
16,707
27.4% share
12,465g
233 CS · 11/m
Vadevil#TR1
Draven · ADC
4 / 3 / 4
47.1% KP
15,919
26.1% share
11,853g
218 CS · 10.3/m
çilingir olcam#0126
Nautilus · Support
0 / 3 / 9
52.9% KP
4,406
7.2% share
6,146g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
