Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 133 days ago
17 / 9 / 14
K / D / A
56.4%
Kill participation
1,829.5
Damage / min
20,669g
550.2 gold / min
37
14 placed · 1 cleared
283
7.5 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Camille · Top
17 / 9 / 14
56.4% KP
68,728
34.6% share
20,669g
283 CS · 7.5/m
türbanlı kata#3634
Lee Sin · Jungle
7 / 12 / 19
47.3% KP
25,606
12.9% share
14,403g
200 CS · 5.3/m
tardis#22011
Ahri · Mid
10 / 12 / 17
49.1% KP
33,379
16.8% share
15,676g
221 CS · 5.9/m
Old Faker#9102
Vel'Koz · ADC
20 / 9 / 17
67.3% KP
56,129
28.2% share
22,088g
247 CS · 6.6/m
Kovery#5306
Nautilus · Support
1 / 13 / 33
61.8% KP
15,033
7.6% share
12,031g
33 CS · 0.9/m
Red side
DefeatRH Predator#TR1
Renekton · Top
5 / 9 / 13
32.7% KP
26,176
14.2% share
12,477g
208 CS · 5.5/m
ehuz#xxx
Rengar · Jungle
11 / 10 / 12
41.8% KP
34,836
18.9% share
18,553g
278 CS · 7.4/m
Zireael#Elder
Annie · Mid
18 / 11 / 13
56.4% KP
52,352
28.4% share
18,863g
242 CS · 6.4/m
Fingolfin#NOOB
Tristana · ADC
7 / 13 / 15
40% KP
35,060
19% share
16,464g
241 CS · 6.4/m
Alex Mercer#1v9
Pantheon · Support
14 / 13 / 22
65.5% KP
35,869
19.5% share
15,916g
60 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
