Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 133 days ago
3 / 6 / 20
K / D / A
62.2%
Kill participation
345.3
Damage / min
9,504g
342.7 gold / min
78
34 placed · 5 cleared
17
0.6 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgggggggg#9595
Camille · Top
6 / 8 / 5
31.4% KP
26,315
23.5% share
10,247g
167 CS · 6/m
Do Bronx#TR69
Viego · Jungle
7 / 5 / 6
37.1% KP
15,177
13.5% share
12,304g
193 CS · 7/m
Katlicia#TR1
Fizz · Mid
10 / 9 / 6
45.7% KP
22,609
20.2% share
13,351g
190 CS · 6.9/m
redstar#000
Vayne · ADC
9 / 6 / 7
45.7% KP
25,703
22.9% share
13,739g
177 CS · 6.4/m
diarecth#TUR1
Zyra · Support
3 / 9 / 12
42.9% KP
22,323
19.9% share
9,573g
80 CS · 2.9/m
Red side
Victoryvanks#181
Jax · Top
10 / 7 / 3
35.1% KP
28,197
24.6% share
14,227g
201 CS · 7.2/m
colosis#TR9
Sylas · Jungle
5 / 8 / 10
40.5% KP
19,736
17.2% share
11,744g
186 CS · 6.7/m
prime expósito#ester
Zed · Mid
13 / 6 / 4
45.9% KP
33,046
28.9% share
16,505g
218 CS · 7.9/m
Vadevil#TR1
Draven · ADC
6 / 8 / 7
35.1% KP
23,927
20.9% share
14,912g
251 CS · 9.1/m
Jaquen#TR2
Alistar · Support
3 / 6 / 20
62.2% KP
9,575
8.4% share
9,504g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
