Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 133 days ago
4 / 3 / 7
K / D / A
55%
Kill participation
829.8
Damage / min
13,011g
481 gold / min
10
4 placed · 1 cleared
239
8.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDârkThêRonś#Hook
Malzahar · Top
3 / 13 / 5
40% KP
17,756
21.9% share
8,029g
133 CS · 4.9/m
roxolorops#TR1
Volibear · Jungle
9 / 7 / 1
50% KP
16,609
20.5% share
13,230g
203 CS · 7.5/m
Jaquen#TR2
Kassadin · Mid
4 / 3 / 7
55% KP
22,446
27.7% share
13,011g
239 CS · 8.8/m
HAHAHAHAXD#1234
Ezreal · ADC
4 / 9 / 3
35% KP
19,962
24.6% share
10,259g
176 CS · 6.5/m
Ghost#04191
Milio · Support
0 / 7 / 9
45% KP
4,378
5.4% share
7,276g
37 CS · 1.4/m
Red side
Victoryjuve9#946
Vladimir · Top
8 / 2 / 8
41% KP
28,392
25.1% share
13,581g
236 CS · 8.7/m
Namikaze Minato#ANBU
Jarvan IV · Jungle
6 / 3 / 16
56.4% KP
19,251
17% share
11,972g
172 CS · 6.4/m
Nefo#TR1
Vayne · Mid
5 / 2 / 3
20.5% KP
13,988
12.3% share
10,783g
210 CS · 7.8/m
KİM KATSURAGİ#DİSCO
Mel · ADC
20 / 5 / 5
64.1% KP
40,333
35.6% share
16,025g
185 CS · 6.8/m
Ruarz#ruarz
Rell · Support
0 / 8 / 22
56.4% KP
11,311
10% share
8,456g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
