Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 129 days ago
7 / 5 / 9
K / D / A
34.8%
Kill participation
1,508.6
Damage / min
14,195g
407.9 gold / min
17
9 placed · 4 cleared
251
7.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatangus#1ST
Volibear · Top
10 / 8 / 13
52.3% KP
36,189
23.9% share
16,847g
266 CS · 7.6/m
espresso sedat#2I2
Viego · Jungle
4 / 11 / 5
20.5% KP
9,564
6.3% share
12,480g
177 CS · 5.1/m
alphazero#4000
Sylas · Mid
18 / 9 / 8
59.1% KP
46,812
30.9% share
17,243g
239 CS · 6.9/m
ArSıZBeLa#KOVA
Senna · ADC
8 / 7 / 22
68.2% KP
43,049
28.4% share
18,184g
246 CS · 7.1/m
BogacTheBored#Boo
Leona · Support
4 / 11 / 22
59.1% KP
15,726
10.4% share
11,181g
21 CS · 0.6/m
Red side
VictorySAMİ BARIŞ#TR1
Cho'Gath · Top
11 / 11 / 7
39.1% KP
32,434
16.4% share
15,448g
218 CS · 6.3/m
ristretto abuser#yasn
Qiyana · Jungle
11 / 6 / 12
50% KP
44,850
22.6% share
19,431g
255 CS · 7.3/m
Jaquen#TR2
Hwei · Mid
7 / 5 / 9
34.8% KP
52,501
26.5% share
14,195g
251 CS · 7.2/m
Selo#TR6
Tristana · ADC
16 / 14 / 12
60.9% KP
54,154
27.3% share
19,977g
266 CS · 7.6/m
Quentin#mvp
Lulu · Support
1 / 8 / 29
65.2% KP
14,134
7.1% share
11,940g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
