Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 129 days ago
12 / 1 / 5
K / D / A
58.6%
Kill participation
1,311.9
Damage / min
16,685g
669.2 gold / min
17
8 placed · 1 cleared
259
10.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMorgoth#ssw
Vayne · Top
8 / 6 / 6
48.3% KP
28,835
28.2% share
11,386g
165 CS · 6.6/m
愛と憎しみ#Karna
Aatrox · Jungle
5 / 2 / 9
48.3% KP
13,744
13.4% share
11,933g
201 CS · 8.1/m
Jaquen#TR2
Syndra · Mid
12 / 1 / 5
58.6% KP
32,711
32% share
16,685g
259 CS · 10.4/m
Dünya ÇapındaADC#HM41
Caitlyn · ADC
4 / 5 / 9
44.8% KP
21,320
20.8% share
10,548g
187 CS · 7.5/m
Yürüyen Base#Heal
Soraka · Support
0 / 3 / 14
48.3% KP
5,698
5.6% share
6,985g
20 CS · 0.8/m
Red side
Defeatpast lives#ˉˉˉˉ
Gragas · Top
5 / 5 / 3
47.1% KP
22,329
34.1% share
10,250g
166 CS · 6.7/m
Rough#3550
Qiyana · Jungle
1 / 7 / 4
29.4% KP
10,269
15.7% share
10,187g
168 CS · 6.7/m
blaze top arc#cba
Riven · Mid
2 / 6 / 0
11.8% KP
6,178
9.4% share
9,272g
179 CS · 7.2/m
171513#nehir
Katarina · ADC
8 / 4 / 2
58.8% KP
16,231
24.8% share
11,534g
166 CS · 6.7/m
Immortall3#TR1
Braum · Support
1 / 7 / 9
58.8% KP
10,458
16% share
7,157g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
