Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 128 days ago
10 / 2 / 9
K / D / A
51.4%
Kill participation
901.7
Damage / min
16,491g
568.7 gold / min
28
10 placed · 4 cleared
276
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat200326#11111
Malphite · Top
2 / 4 / 5
31.8% KP
13,681
14.4% share
9,805g
179 CS · 6.2/m
ehuz#xxx
Rengar · Jungle
9 / 8 / 5
63.6% KP
27,101
28.6% share
13,612g
198 CS · 6.8/m
Saki#Medic
Azir · Mid
2 / 9 / 4
27.3% KP
19,471
20.5% share
9,949g
218 CS · 7.5/m
Gen z luv#mmmmm
Draven · ADC
6 / 10 / 3
40.9% KP
14,516
15.3% share
12,319g
198 CS · 6.8/m
Luxanna#yato
Lux · Support
3 / 6 / 9
54.5% KP
20,018
21.1% share
8,865g
67 CS · 2.3/m
Red side
VictoryHomelander#TR12
Sylas · Top
7 / 5 / 5
32.4% KP
22,724
21% share
14,094g
215 CS · 7.4/m
BLindGuardiaNas#0000
Viego · Jungle
10 / 2 / 7
45.9% KP
26,660
24.6% share
14,812g
236 CS · 8.1/m
Jaquen#TR2
Syndra · Mid
10 / 2 / 9
51.4% KP
26,149
24.2% share
16,491g
276 CS · 9.5/m
numan1#TR1
Zeri · ADC
9 / 6 / 7
43.2% KP
28,330
26.2% share
15,649g
238 CS · 8.2/m
capoyucokseviyom#şşşşş
Lulu · Support
1 / 7 / 16
45.9% KP
4,343
4% share
8,786g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
