Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 125 days ago
16 / 4 / 14
K / D / A
73.2%
Kill participation
2,291
Damage / min
21,697g
537.9 gold / min
22
10 placed · 1 cleared
336
8.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKledantoss#Tr54
Kled · Top
10 / 8 / 16
63.4% KP
48,566
29.3% share
18,656g
251 CS · 6.2/m
Shâdows61#Trbzn
Aatrox · Jungle
16 / 6 / 8
58.5% KP
36,265
21.9% share
19,546g
293 CS · 7.3/m
SucukluKedidili#TR1
Azir · Mid
5 / 13 / 12
41.5% KP
33,754
20.4% share
12,947g
146 CS · 3.6/m
Zeitnot#Fener
Lucian · ADC
7 / 9 / 12
46.3% KP
33,618
20.3% share
18,321g
319 CS · 7.9/m
gp bilmiyorum#3107
Zilean · Support
3 / 5 / 19
53.7% KP
13,359
8.1% share
11,434g
42 CS · 1/m
Red side
VictorySAKINCALI LAVUK#081
Mordekaiser · Top
5 / 16 / 9
34.1% KP
37,294
15.8% share
13,762g
187 CS · 4.6/m
Ghetto#1327
Vi · Jungle
5 / 8 / 12
41.5% KP
31,297
13.3% share
15,324g
228 CS · 5.7/m
Jaquen#TR2
Hwei · Mid
16 / 4 / 14
73.2% KP
92,405
39.2% share
21,697g
336 CS · 8.3/m
Santi version#TR1
Ziggs · ADC
11 / 8 / 7
43.9% KP
63,489
27% share
19,937g
289 CS · 7.2/m
an4nıskerim#3131
Janna · Support
4 / 5 / 25
70.7% KP
11,018
4.7% share
12,914g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
