Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 121 days ago
2 / 5 / 6
K / D / A
32%
Kill participation
891.3
Damage / min
10,147g
402.7 gold / min
4
5 placed · 1 cleared
207
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaetta İsaksen#RNK1
Malphite · Top
4 / 2 / 5
36% KP
20,076
22.4% share
7,613g
134 CS · 5.3/m
261437#www
Nidalee · Jungle
11 / 8 / 6
68% KP
15,064
16.8% share
12,096g
138 CS · 5.5/m
Jaquen#TR2
Syndra · Mid
2 / 5 / 6
32% KP
22,462
25% share
10,147g
207 CS · 8.2/m
Xenolaudriat#TR1
Lucian · ADC
7 / 6 / 1
32% KP
19,069
21.2% share
12,320g
204 CS · 8.1/m
miyosi#505
Karma · Support
1 / 6 / 17
72% KP
13,118
14.6% share
7,301g
13 CS · 0.5/m
Red side
Defeatristretto abuser#yasn
Kalista · Top
1 / 8 / 3
15.4% KP
15,332
17.1% share
9,619g
214 CS · 8.5/m
gülüsler sahte#wiaXD
Diana · Jungle
12 / 3 / 4
61.5% KP
22,466
25% share
13,325g
205 CS · 8.1/m
MIDMIDMIDMID#2049
Qiyana · Mid
8 / 6 / 4
46.2% KP
26,873
30% share
11,067g
191 CS · 7.6/m
Diacilixton#TR1
Corki · ADC
1 / 4 / 9
38.5% KP
12,460
13.9% share
11,112g
200 CS · 7.9/m
Old Faker#9102
Sylas · Support
4 / 4 / 9
50% KP
12,555
14% share
7,758g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
