Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 121 days ago
3 / 7 / 10
K / D / A
46.4%
Kill participation
1,120.7
Damage / min
14,315g
462.8 gold / min
10
6 placed · 1 cleared
292
9.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDERİNEDAHADERİNE#PYKE
Camille · Top
8 / 13 / 8
57.1% KP
26,662
24.1% share
11,644g
149 CS · 4.8/m
LET ME 1V9#1V9
Ambessa · Jungle
5 / 8 / 3
28.6% KP
12,688
11.5% share
13,174g
226 CS · 7.3/m
untouchable#1v9
Sylas · Mid
11 / 8 / 3
50% KP
25,453
23% share
16,386g
256 CS · 8.3/m
Jaquen#TR2
Hwei · ADC
3 / 7 / 10
46.4% KP
34,667
31.3% share
14,315g
292 CS · 9.4/m
Candace#505
Sona · Support
1 / 7 / 17
64.3% KP
11,130
10.1% share
9,332g
44 CS · 1.4/m
Red side
Victorydc gg rlp#Li123
Olaf · Top
4 / 8 / 8
27.9% KP
24,938
18.4% share
13,470g
231 CS · 7.5/m
IIII123#123
Rek'Sai · Jungle
11 / 2 / 19
69.8% KP
25,065
18.5% share
16,346g
230 CS · 7.4/m
alphazero#4000
Qiyana · Mid
13 / 2 / 10
53.5% KP
34,443
25.4% share
14,531g
230 CS · 7.4/m
Ozodus#TR1
Ziggs · ADC
13 / 6 / 10
53.5% KP
42,195
31.1% share
16,499g
233 CS · 7.5/m
ashina#憎しみ
Blitzcrank · Support
2 / 10 / 16
41.9% KP
8,961
6.6% share
9,405g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
