Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 119 days ago
9 / 5 / 9
K / D / A
46.2%
Kill participation
1,197
Damage / min
20,364g
536.8 gold / min
15
8 placed · 0 cleared
381
10 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA P E R T A#7097
Warwick · Top
5 / 12 / 11
32% KP
19,121
13.1% share
12,072g
162 CS · 4.3/m
eyluleyluleylul#eylul
Rek'Sai · Jungle
17 / 4 / 11
56% KP
41,072
28.2% share
22,168g
307 CS · 8.1/m
Ψ Piedra#1922
Katarina · Mid
16 / 8 / 7
46% KP
32,663
22.4% share
18,151g
259 CS · 6.8/m
jjeiz#nil
Ezreal · ADC
7 / 9 / 15
44% KP
37,493
25.7% share
17,966g
296 CS · 7.8/m
yuhé#musti
Janna · Support
5 / 6 / 30
70% KP
15,307
10.5% share
12,957g
33 CS · 0.9/m
Red side
VictoryKayle Kid#Kayle
Twisted Fate · Top
7 / 15 / 17
61.5% KP
36,913
21.6% share
16,866g
209 CS · 5.5/m
garou lol#wuju
Master Yi · Jungle
16 / 7 / 8
61.5% KP
39,279
23% share
22,784g
284 CS · 7.5/m
Jaquen#TR2
Syndra · Mid
9 / 5 / 9
46.2% KP
45,407
26.6% share
20,364g
381 CS · 10/m
calabria#xynv
Yasuo · ADC
6 / 12 / 12
46.2% KP
38,054
22.3% share
16,125g
269 CS · 7.1/m
gozdebabapro#2005
Lulu · Support
1 / 12 / 27
71.8% KP
11,039
6.5% share
11,413g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
