Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 118 days ago
1 / 6 / 3
K / D / A
26.7%
Kill participation
692.3
Damage / min
10,173g
401.6 gold / min
10
6 placed · 0 cleared
248
9.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKhaslana#Kaos
Irelia · Top
5 / 9 / 4
37.5% KP
21,334
27.9% share
10,324g
157 CS · 6.2/m
water juice#TR1
Diana · Jungle
8 / 1 / 2
41.7% KP
11,643
15.2% share
12,244g
212 CS · 8.4/m
ekmeklol#000
Qiyana · Mid
4 / 2 / 5
37.5% KP
18,014
23.5% share
11,148g
211 CS · 8.3/m
Bleeds No More#silvr
Kai'Sa · ADC
6 / 1 / 2
33.3% KP
18,366
24% share
14,245g
264 CS · 10.4/m
ağırlıklı dips#TR1
Rell · Support
1 / 2 / 13
58.3% KP
7,146
9.3% share
8,086g
31 CS · 1.2/m
Red side
DefeatUniverse#44444
Akali · Top
6 / 8 / 2
53.3% KP
15,541
23.7% share
8,944g
147 CS · 5.8/m
AmeIia#TR1
Shaco · Jungle
4 / 2 / 4
53.3% KP
13,628
20.8% share
9,141g
163 CS · 6.4/m
Jaquen#TR2
Syndra · Mid
1 / 6 / 3
26.7% KP
17,538
26.7% share
10,173g
248 CS · 9.8/m
katen kyokotsu#2201
Vladimir · ADC
1 / 5 / 1
13.3% KP
7,467
11.4% share
7,891g
156 CS · 6.2/m
emekli#d31
Senna · Support
3 / 3 / 4
46.7% KP
11,491
17.5% share
8,111g
76 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
