Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 118 days ago
5 / 3 / 5
K / D / A
52.6%
Kill participation
957.2
Damage / min
14,159g
502.7 gold / min
12
7 placed · 0 cleared
282
10 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJust run#TR06
Warwick · Top
3 / 8 / 4
36.8% KP
12,796
13.9% share
8,908g
164 CS · 5.8/m
653#sou
Naafiri · Jungle
4 / 10 / 7
57.9% KP
16,793
18.2% share
10,377g
162 CS · 5.8/m
Otopark Faresi#3513
Ezreal · Mid
7 / 12 / 8
78.9% KP
29,095
31.6% share
10,615g
157 CS · 5.6/m
Jaquen#TR2
Hwei · ADC
5 / 3 / 5
52.6% KP
26,960
29.3% share
14,159g
282 CS · 10/m
alphazero#4000
Janna · Support
0 / 4 / 10
52.6% KP
6,394
6.9% share
7,022g
31 CS · 1.1/m
Red side
Victory1wwwwwwwwwwwwww7#321
Akali · Top
9 / 4 / 4
35.1% KP
29,297
26.6% share
12,003g
199 CS · 7.1/m
jesse pinkman#law
Talon · Jungle
16 / 3 / 7
62.2% KP
35,571
32.3% share
17,761g
296 CS · 10.5/m
Kero#330
Yasuo · Mid
8 / 3 / 3
29.7% KP
19,602
17.8% share
15,502g
265 CS · 9.4/m
1kan#vio
Senna · ADC
1 / 3 / 12
35.1% KP
15,985
14.5% share
11,340g
163 CS · 5.8/m
jjeiz#nil
Karma · Support
3 / 6 / 12
40.5% KP
9,567
8.7% share
9,061g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
