Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 118 days ago
7 / 2 / 7
K / D / A
37.8%
Kill participation
993.9
Damage / min
15,966g
587.7 gold / min
29
9 placed · 4 cleared
300
11 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZOR YARIŞIRLAR#1818
Naafiri · Top
11 / 6 / 0
42.3% KP
22,077
24.8% share
14,584g
228 CS · 8.4/m
deXpair#RANK1
Diana · Jungle
7 / 4 / 3
38.5% KP
20,788
23.4% share
12,755g
217 CS · 8/m
Aizen Daddy#TR1
Vladimir · Mid
1 / 11 / 7
30.8% KP
15,091
17% share
9,125g
174 CS · 6.4/m
nupex#999
Jhin · ADC
4 / 9 / 5
34.6% KP
16,423
18.5% share
10,903g
201 CS · 7.4/m
ZED KAPLANI#ZED
Senna · Support
3 / 7 / 5
30.8% KP
14,586
16.4% share
8,261g
38 CS · 1.4/m
Red side
Victorykaka kafa calimi#meto
Yone · Top
6 / 10 / 2
21.6% KP
18,480
17.1% share
11,955g
192 CS · 7.1/m
emre#kisa
Master Yi · Jungle
11 / 6 / 7
48.6% KP
23,985
22.2% share
13,623g
197 CS · 7.3/m
Jaquen#TR2
Syndra · Mid
7 / 2 / 7
37.8% KP
27,001
25% share
15,966g
300 CS · 11/m
zorlukmodubasit#refaz
Kai'Sa · ADC
11 / 4 / 7
48.6% KP
28,439
26.4% share
16,120g
251 CS · 9.2/m
TIRCI TURAN#TIRAN
Janna · Support
2 / 4 / 21
62.2% KP
10,017
9.3% share
10,267g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
