Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 118 days ago
17 / 4 / 7
K / D / A
54.5%
Kill participation
1,467.9
Damage / min
17,655g
618.4 gold / min
11
7 placed · 0 cleared
250
8.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKrankheit#TR1
Gnar · Top
13 / 3 / 11
54.5% KP
28,170
24.5% share
16,104g
235 CS · 8.2/m
yigit3460#3460
Naafiri · Jungle
7 / 6 / 8
34.1% KP
17,505
15.2% share
12,978g
209 CS · 7.3/m
Jaquen#TR2
Syndra · Mid
17 / 4 / 7
54.5% KP
41,908
36.4% share
17,655g
250 CS · 8.8/m
HLE Scardy#TR3HD
Yunara · ADC
4 / 15 / 11
34.1% KP
16,460
14.3% share
11,163g
159 CS · 5.6/m
folseman#TR1
Lulu · Support
3 / 10 / 24
61.4% KP
11,131
9.7% share
9,715g
13 CS · 0.5/m
Red side
DefeatAYES CriminalBro#TR1
Karthus · Top
3 / 11 / 8
28.9% KP
31,371
27.1% share
10,394g
197 CS · 6.9/m
xrawz732381#xxx
Graves · Jungle
11 / 9 / 5
42.1% KP
25,737
22.2% share
14,048g
199 CS · 7/m
GRUENE NEUNE#HRDTK
Katarina · Mid
8 / 8 / 6
36.8% KP
24,719
21.3% share
12,512g
179 CS · 6.3/m
foe#foe1
Samira · ADC
10 / 8 / 7
44.7% KP
21,809
18.8% share
14,102g
237 CS · 8.3/m
Kral Juve#c1ean
Janna · Support
6 / 8 / 17
60.5% KP
12,200
10.5% share
9,012g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
