Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 117 days ago
4 / 6 / 9
K / D / A
65%
Kill participation
1,058.2
Damage / min
15,773g
484.1 gold / min
23
9 placed · 4 cleared
313
9.6 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMikrop#4444
Malphite · Top
2 / 5 / 6
18.2% KP
25,417
15.5% share
10,380g
204 CS · 6.3/m
Carma#sga35
Kha'Zix · Jungle
13 / 6 / 7
45.5% KP
38,199
23.2% share
17,279g
209 CS · 6.4/m
Alex Mercer#1v9
LeBlanc · Mid
12 / 0 / 9
47.7% KP
37,784
23% share
16,480g
258 CS · 7.9/m
Venatør#111
Kai'Sa · ADC
16 / 4 / 6
50% KP
49,665
30.2% share
19,360g
306 CS · 9.4/m
IIIIIIlIIIlll#xxx
Rakan · Support
1 / 5 / 24
56.8% KP
13,286
8.1% share
10,587g
16 CS · 0.5/m
Red side
DefeatBés I Cân#King
Cho'Gath · Top
3 / 6 / 7
50% KP
24,477
22.7% share
12,564g
248 CS · 7.6/m
devn#0000
Hecarim · Jungle
10 / 8 / 2
60% KP
28,594
26.5% share
15,357g
241 CS · 7.4/m
Jaquen#TR2
Syndra · Mid
4 / 6 / 9
65% KP
34,479
32% share
15,773g
313 CS · 9.6/m
dead#cba
Kalista · ADC
2 / 16 / 4
30% KP
14,444
13.4% share
11,775g
204 CS · 6.3/m
İsobabaaaaa#Sıjsj
Lulu · Support
1 / 8 / 13
70% KP
5,855
5.4% share
8,592g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
