Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 116 days ago
12 / 1 / 3
K / D / A
48.4%
Kill participation
1,187.4
Damage / min
13,183g
614.1 gold / min
13
6 placed · 2 cleared
232
10.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVormind#MİD
Shen · Top
3 / 7 / 4
50% KP
8,943
16.7% share
6,265g
84 CS · 3.9/m
TARDIS#1010
Viego · Jungle
5 / 5 / 4
64.3% KP
11,724
21.9% share
9,639g
155 CS · 7.2/m
sMâstermindy#ihope
Viktor · Mid
2 / 5 / 3
35.7% KP
13,309
24.8% share
6,485g
122 CS · 5.7/m
castorice#444
Hwei · ADC
3 / 5 / 4
50% KP
12,571
23.5% share
9,127g
128 CS · 6/m
decousheº#ªªªªª
Bard · Support
1 / 9 / 6
50% KP
7,026
13.1% share
5,581g
13 CS · 0.6/m
Red side
VictoryVersipellis#devil
Sett · Top
4 / 4 / 4
25.8% KP
13,319
15.9% share
9,620g
148 CS · 6.9/m
Lîeutenânt#9836
Karthus · Jungle
8 / 1 / 7
48.4% KP
19,774
23.6% share
11,809g
190 CS · 8.9/m
Jaquen#TR2
Yone · Mid
12 / 1 / 3
48.4% KP
25,490
30.4% share
13,183g
232 CS · 10.8/m
insomnia#7788
Kai'Sa · ADC
7 / 5 / 3
32.3% KP
18,504
22.1% share
11,694g
185 CS · 8.6/m
TIRCI TURAN#TIRAN
Rell · Support
0 / 3 / 21
67.7% KP
6,660
8% share
7,217g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
