Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 115 days ago
5 / 8 / 3
K / D / A
50%
Kill participation
760.3
Damage / min
10,734g
417.4 gold / min
11
7 placed · 2 cleared
222
8.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNakruG#TR0
Yone · Top
4 / 6 / 3
21.9% KP
19,685
21.7% share
12,448g
260 CS · 10.1/m
miyosi#505
Graves · Jungle
12 / 3 / 8
62.5% KP
24,384
26.9% share
15,642g
231 CS · 9/m
last kürt hunter#6633
Syndra · Mid
10 / 2 / 5
46.9% KP
22,040
24.3% share
13,390g
208 CS · 8.1/m
insomnia#7788
Jhin · ADC
5 / 2 / 9
43.8% KP
13,769
15.2% share
13,050g
216 CS · 8.4/m
Ulcose#TR1
Bard · Support
1 / 3 / 19
62.5% KP
10,644
11.8% share
8,403g
11 CS · 0.4/m
Red side
DefeatMAN DracHeN#TR1
Malphite · Top
1 / 6 / 8
56.3% KP
16,842
24.1% share
9,656g
212 CS · 8.2/m
imbusymom#cnbl
Kayn · Jungle
9 / 8 / 2
68.8% KP
15,476
22.1% share
12,997g
154 CS · 6/m
Jaquen#TR2
Hwei · Mid
5 / 8 / 3
50% KP
19,553
28% share
10,734g
222 CS · 8.6/m
Dekuu#0123
Caitlyn · ADC
1 / 4 / 1
12.5% KP
14,584
20.9% share
12,699g
263 CS · 10.2/m
Boraemon#TR1
Milio · Support
0 / 6 / 9
56.3% KP
3,436
4.9% share
7,066g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
