Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Summoner's Rift · 114 days ago
3 / 1 / 2
K / D / A
19.2%
Kill participation
723.2
Damage / min
10,267g
441.6 gold / min
17
7 placed · 0 cleared
231
9.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Sion · Top
3 / 1 / 2
19.2% KP
16,814
20.6% share
10,267g
231 CS · 9.9/m
Humble Zeref#1007
Graves · Jungle
14 / 1 / 7
80.8% KP
25,446
31.2% share
15,338g
232 CS · 10/m
anchorite#wing
Syndra · Mid
3 / 2 / 8
42.3% KP
14,418
17.7% share
10,316g
221 CS · 9.5/m
chimera#death
Ezreal · ADC
4 / 5 / 13
65.4% KP
18,375
22.5% share
10,829g
166 CS · 7.1/m
busey#0412
Seraphine · Support
2 / 4 / 17
73.1% KP
6,530
8% share
8,052g
26 CS · 1.1/m
Red side
Defeatuh huh honey#idgaf
Jayce · Top
0 / 3 / 0
0% KP
15,903
25.1% share
7,772g
200 CS · 8.6/m
Acedia#003
Olaf · Jungle
4 / 5 / 2
46.2% KP
12,710
20.1% share
9,154g
166 CS · 7.1/m
Alpha hydranoid#550G
Mel · Mid
1 / 4 / 2
23.1% KP
10,017
15.8% share
7,937g
183 CS · 7.9/m
Ravien#444
Kai'Sa · ADC
8 / 7 / 1
69.2% KP
19,405
30.7% share
12,212g
188 CS · 8.1/m
Hinata tachibana#3112
Rakan · Support
0 / 7 / 9
69.2% KP
5,211
8.2% share
6,341g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
