Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Summoner's Rift · 107 days ago
4 / 3 / 2
K / D / A
28.6%
Kill participation
574.4
Damage / min
9,842g
410.4 gold / min
22
9 placed · 1 cleared
222
9.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Camille · Top
4 / 3 / 2
28.6% KP
13,775
20.6% share
9,842g
222 CS · 9.3/m
Humble Zeref#1007
Jarvan IV · Jungle
7 / 1 / 11
85.7% KP
19,851
29.7% share
12,173g
225 CS · 9.4/m
anchorite#wing
Mel · Mid
4 / 0 / 4
38.1% KP
9,201
13.8% share
10,279g
252 CS · 10.5/m
chimera#death
Ashe · ADC
3 / 1 / 7
47.6% KP
17,823
26.7% share
9,253g
176 CS · 7.3/m
busey#0412
Renata Glasc · Support
3 / 2 / 12
71.4% KP
6,203
9.3% share
6,992g
29 CS · 1.2/m
Red side
Defeathi me tshirt#08 02
Singed · Top
3 / 5 / 3
85.7% KP
11,429
25.3% share
10,157g
236 CS · 9.8/m
dark triad#alis
Kha'Zix · Jungle
1 / 3 / 1
28.6% KP
8,144
18% share
8,028g
150 CS · 6.3/m
yochie123#alis
Galio · Mid
1 / 3 / 1
28.6% KP
4,961
11% share
7,479g
189 CS · 7.9/m
but you#99999
Ezreal · ADC
2 / 4 / 0
28.6% KP
14,067
31.2% share
8,426g
201 CS · 8.4/m
Sanco Panco#TR1
Seraphine · Support
0 / 7 / 4
57.1% KP
6,545
14.5% share
5,667g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
