Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Summoner's Rift · 107 days ago
0 / 2 / 3
K / D / A
13%
Kill participation
557.8
Damage / min
7,053g
332.2 gold / min
17
7 placed · 0 cleared
177
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Ambessa · Top
0 / 2 / 3
13% KP
11,845
18.9% share
7,053g
177 CS · 8.3/m
Humble Zeref#1007
Olaf · Jungle
6 / 1 / 11
73.9% KP
18,417
29.4% share
10,528g
184 CS · 8.7/m
anchorite#wing
Locke · Mid
8 / 0 / 1
39.1% KP
11,991
19.1% share
9,582g
201 CS · 9.5/m
chimera#death
Lucian · ADC
9 / 3 / 5
60.9% KP
15,410
24.6% share
11,362g
174 CS · 8.2/m
busey#0412
Renata Glasc · Support
0 / 2 / 15
65.2% KP
5,065
8.1% share
6,106g
31 CS · 1.5/m
Red side
DefeatDAMONAME#TR1
Gragas · Top
1 / 1 / 1
25% KP
15,262
34.8% share
8,498g
223 CS · 10.5/m
gottenyiyen15#TR1
Rek'Sai · Jungle
1 / 6 / 3
50% KP
5,412
12.3% share
7,116g
139 CS · 6.5/m
Eunectes#cecen
Cassiopeia · Mid
0 / 3 / 0
0% KP
6,466
14.7% share
6,926g
188 CS · 8.9/m
Kral Mudi#TR1
Jinx · ADC
5 / 7 / 0
62.5% KP
11,688
26.6% share
9,754g
193 CS · 9.1/m
fojen#0001
Thresh · Support
1 / 6 / 5
75% KP
5,051
11.5% share
5,276g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
