Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Summoner's Rift · 107 days ago
4 / 1 / 8
K / D / A
44.4%
Kill participation
725.7
Damage / min
11,520g
472.8 gold / min
19
8 placed · 1 cleared
244
10 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Sion · Top
4 / 1 / 8
44.4% KP
17,682
21.9% share
11,520g
244 CS · 10/m
Humble Zeref#1007
Shyvana · Jungle
10 / 1 / 10
74.1% KP
22,449
27.8% share
13,453g
246 CS · 10.1/m
anchorite#wing
Akali · Mid
5 / 3 / 0
18.5% KP
13,571
16.8% share
8,992g
165 CS · 6.8/m
chimera#death
Ashe · ADC
7 / 1 / 12
70.4% KP
19,285
23.9% share
12,460g
185 CS · 7.6/m
busey#0412
Lulu · Support
1 / 2 / 22
85.2% KP
7,752
9.6% share
7,766g
18 CS · 0.7/m
Red side
DefeatRA9#TR2
Irelia · Top
3 / 6 / 0
37.5% KP
24,225
34.3% share
10,249g
228 CS · 9.4/m
vizviz#s8n
Bel'Veth · Jungle
2 / 9 / 1
37.5% KP
8,786
12.4% share
8,182g
133 CS · 5.5/m
kanade#zZzZz
Lux · Mid
3 / 1 / 3
75% KP
19,287
27.3% share
9,116g
208 CS · 8.5/m
Gölge Alev#6767
Senna · ADC
0 / 5 / 4
50% KP
13,833
19.6% share
7,643g
153 CS · 6.3/m
lusentinas#baby
Milio · Support
0 / 6 / 4
50% KP
4,496
6.4% share
5,523g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
