Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 100 days ago
10 / 8 / 12
K / D / A
51.2%
Kill participation
1,566.8
Damage / min
19,021g
638.3 gold / min
10
7 placed · 1 cleared
272
9.1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlllllll#8299
Zaahen · Top
8 / 8 / 6
29.8% KP
30,194
23.5% share
12,996g
206 CS · 6.9/m
s0lded#SOLD
Bel'Veth · Jungle
17 / 7 / 13
63.8% KP
34,401
26.8% share
17,103g
196 CS · 6.6/m
TekatanJojukQ#CGT
Locke · Mid
14 / 8 / 5
40.4% KP
33,795
26.3% share
12,937g
162 CS · 5.4/m
Johnathan Wick x#5165
Lucian · ADC
8 / 9 / 9
36.2% KP
24,696
19.2% share
13,554g
182 CS · 6.1/m
kaleci#3169
Karma · Support
0 / 11 / 25
53.2% KP
5,361
4.2% share
8,997g
23 CS · 0.8/m
Red side
VictoryLORD VOLDEMORT#DARKK
Yone · Top
2 / 9 / 8
23.3% KP
19,089
12.4% share
9,613g
204 CS · 6.8/m
I Dont Play Fair#Void
Shaco · Jungle
8 / 7 / 9
39.5% KP
26,874
17.5% share
13,643g
206 CS · 6.9/m
döllüpopo#Garen
Katarina · Mid
15 / 11 / 4
44.2% KP
41,452
26.9% share
15,047g
196 CS · 6.6/m
Jaquen#TR2
Ezreal · ADC
10 / 8 / 12
51.2% KP
46,690
30.3% share
19,021g
272 CS · 9.1/m
Guren#adc
Camille · Support
8 / 12 / 12
46.5% KP
19,835
12.9% share
12,189g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
