Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 97 days ago
6 / 8 / 5
K / D / A
50%
Kill participation
1,329.9
Damage / min
13,143g
498.2 gold / min
20
6 placed · 6 cleared
242
9.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAKILVERME#TR1
Fiora · Top
2 / 5 / 1
13.6% KP
25,558
22.5% share
10,351g
244 CS · 9.2/m
Çalıya Totem#ward
Sylas · Jungle
4 / 4 / 5
40.9% KP
18,415
16.2% share
11,585g
236 CS · 8.9/m
Nikemoni#zed
Zed · Mid
8 / 9 / 1
40.9% KP
26,576
23.3% share
9,738g
164 CS · 6.2/m
Jaquen#TR2
Ezreal · ADC
6 / 8 / 5
50% KP
35,087
30.8% share
13,143g
242 CS · 9.2/m
SmokeBB#199
Yuumi · Support
2 / 6 / 9
50% KP
8,206
7.2% share
7,836g
12 CS · 0.5/m
Red side
VictoryBASUR DÜŞÜREN#3131
Dr. Mundo · Top
6 / 1 / 10
50% KP
22,781
22.1% share
11,683g
217 CS · 8.2/m
王者已歸若不臣服則斬首#1234
Talon · Jungle
11 / 7 / 16
84.4% KP
30,744
29.8% share
13,943g
182 CS · 6.9/m
LUKA#G0D
Lissandra · Mid
10 / 3 / 13
71.9% KP
28,206
27.3% share
13,272g
226 CS · 8.6/m
Thank you next#TR1
Seraphine · ADC
3 / 5 / 19
68.8% KP
15,114
14.6% share
11,079g
175 CS · 6.6/m
プンプン#おやすみお
Janna · Support
2 / 6 / 19
65.6% KP
6,333
6.1% share
8,619g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
