Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 97 days ago
1 / 8 / 6
K / D / A
35%
Kill participation
646.1
Damage / min
10,027g
370.7 gold / min
6
3 placed · 0 cleared
208
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWamtes#12313
Taliyah · Top
8 / 7 / 7
75% KP
34,477
38.3% share
13,338g
177 CS · 6.5/m
4raws#aqu
Viego · Jungle
4 / 10 / 9
65% KP
16,623
18.4% share
10,537g
136 CS · 5/m
Jaquen#TR2
Syndra · Mid
1 / 8 / 6
35% KP
17,476
19.4% share
10,027g
208 CS · 7.7/m
Relax Darling#3344
Samira · ADC
6 / 6 / 1
35% KP
15,665
17.4% share
12,403g
221 CS · 8.2/m
Supportçu Teyze#TR1
Alistar · Support
1 / 11 / 8
45% KP
5,860
6.5% share
6,790g
23 CS · 0.9/m
Red side
Victorykimmiş lan onlar#TR1
Olaf · Top
8 / 6 / 4
28.6% KP
17,780
14.9% share
12,753g
210 CS · 7.8/m
T1 Nayman One#xxx
Naafiri · Jungle
10 / 3 / 7
40.5% KP
23,762
19.9% share
14,711g
257 CS · 9.5/m
LUKA#G0D
Cassiopeia · Mid
9 / 4 / 14
54.8% KP
28,829
24.1% share
13,546g
201 CS · 7.4/m
InsertIn#356
Jhin · ADC
14 / 3 / 7
50% KP
32,910
27.6% share
16,949g
247 CS · 9.1/m
John Gillman#1181
Swain · Support
1 / 4 / 20
50% KP
16,131
13.5% share
10,062g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
