Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 97 days ago
12 / 4 / 7
K / D / A
48.7%
Kill participation
1,223.4
Damage / min
19,005g
550.9 gold / min
24
11 placed · 2 cleared
286
8.3 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybakara13VESSELAM#59500
Kennen · Top
3 / 8 / 7
24.4% KP
16,935
13.1% share
13,248g
254 CS · 7.4/m
s0lded#SOLD
Bel'Veth · Jungle
12 / 4 / 17
70.7% KP
38,818
30.1% share
19,723g
280 CS · 8.1/m
4Ru#TR1
Akshan · Mid
5 / 9 / 8
31.7% KP
18,493
14.3% share
12,156g
176 CS · 5.1/m
Sandor Clegane#15703
Mel · ADC
20 / 7 / 6
63.4% KP
42,405
32.9% share
19,483g
272 CS · 7.9/m
Enama#Mad
Nautilus · Support
1 / 11 / 27
68.3% KP
12,384
9.6% share
10,929g
23 CS · 0.7/m
Red side
DefeatNyuri#CN1
Fiora · Top
7 / 5 / 9
41% KP
24,067
18.5% share
16,067g
266 CS · 7.7/m
Sleek Assassin#TR1
Kha'Zix · Jungle
11 / 13 / 3
35.9% KP
19,995
15.4% share
12,941g
191 CS · 5.5/m
Jaquen#TR2
Syndra · Mid
12 / 4 / 7
48.7% KP
42,209
32.4% share
19,005g
286 CS · 8.3/m
AIZEL#ATRUM
Ezreal · ADC
7 / 5 / 9
41% KP
26,627
20.5% share
14,789g
244 CS · 7.1/m
kimmiş lan onlar#TR1
Vel'Koz · Support
2 / 14 / 15
43.6% KP
17,274
13.3% share
9,729g
53 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
