Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 96 days ago
12 / 4 / 11
K / D / A
54.8%
Kill participation
1,635
Damage / min
24,728g
571.3 gold / min
17
9 placed · 2 cleared
413
9.5 CS / min
Objective control
2
Dragons
2
Baron
12
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKarımKiralık20TL#KARIM
Jax · Top
6 / 5 / 5
26.2% KP
32,295
14.4% share
15,544g
261 CS · 6/m
ArtzTheRabbit#TR1
Quinn · Jungle
10 / 10 / 10
47.6% KP
43,926
19.6% share
20,380g
295 CS · 6.8/m
u88#TR1
Hwei · Mid
5 / 12 / 13
42.9% KP
48,830
21.8% share
17,484g
302 CS · 7/m
Jaquen#TR2
Ezreal · ADC
12 / 4 / 11
54.8% KP
70,770
31.5% share
24,728g
413 CS · 9.5/m
Sylassin#WIN
Sylas · Support
9 / 8 / 17
61.9% KP
28,517
12.7% share
14,744g
52 CS · 1.2/m
Red side
DefeatVâreste#Valor
Shen · Top
2 / 5 / 12
35.9% KP
38,133
22.3% share
16,423g
309 CS · 7.1/m
VIP FataLKunsT#TR1
Lee Sin · Jungle
7 / 6 / 11
46.2% KP
22,061
12.9% share
17,512g
283 CS · 6.5/m
LonelyWolf123#TR1
Akali · Mid
21 / 10 / 4
64.1% KP
58,785
34.4% share
21,188g
264 CS · 6.1/m
IHerrCannotI#alp
Miss Fortune · ADC
7 / 12 / 10
43.6% KP
38,130
22.3% share
18,898g
257 CS · 5.9/m
Morkuzrudv#TR1
Zilean · Support
2 / 9 / 21
59% KP
13,750
8% share
15,426g
151 CS · 3.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
