Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 96 days ago
10 / 6 / 8
K / D / A
58.1%
Kill participation
922.7
Damage / min
16,581g
523.1 gold / min
20
7 placed · 3 cleared
323
10.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyunik#00001
Aatrox · Top
16 / 6 / 5
46.7% KP
32,599
25.9% share
15,865g
245 CS · 7.7/m
k4rdun 0glu#00000
Qiyana · Jungle
11 / 5 / 8
42.2% KP
25,870
20.6% share
18,628g
261 CS · 8.2/m
Pavard#666
Katarina · Mid
7 / 11 / 6
28.9% KP
27,111
21.6% share
14,681g
243 CS · 7.7/m
ayıcık#ayı
Seraphine · ADC
3 / 2 / 19
48.9% KP
19,255
15.3% share
13,454g
193 CS · 6.1/m
evil larry#bombo
Sylas · Support
8 / 7 / 12
44.4% KP
20,945
16.7% share
12,244g
71 CS · 2.2/m
Red side
DefeatkickSlimeslimeog#oglu
Annie · Top
6 / 11 / 9
48.4% KP
26,320
22.4% share
11,202g
143 CS · 4.5/m
Paritona#8137
Ambessa · Jungle
5 / 9 / 4
29% KP
17,674
15% share
13,192g
230 CS · 7.3/m
Jaquen#TR2
Hwei · Mid
10 / 6 / 8
58.1% KP
29,250
24.9% share
16,581g
323 CS · 10.2/m
Idk Complicated#ALPCA
Yunara · ADC
9 / 8 / 8
54.8% KP
37,771
32.1% share
16,337g
254 CS · 8/m
Dekuu#0123
Lulu · Support
1 / 11 / 13
45.2% KP
6,571
5.6% share
8,901g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
