Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 95 days ago
11 / 1 / 4
K / D / A
55.6%
Kill participation
1,070.8
Damage / min
12,848g
591.2 gold / min
7
6 placed · 0 cleared
214
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbotinhisonrabrn#5234
Malphite · Top
3 / 4 / 4
43.8% KP
20,080
34.8% share
8,228g
158 CS · 7.3/m
arialsuivo#993
Rengar · Jungle
1 / 8 / 3
25% KP
6,474
11.2% share
7,837g
154 CS · 7.1/m
OLLUM PARASIĞĞĞĞ#TABUR
Xerath · Mid
5 / 4 / 5
62.5% KP
14,438
25% share
9,238g
174 CS · 8/m
idkforreal#元カノ恋
Miss Fortune · ADC
7 / 4 / 4
68.8% KP
12,901
22.3% share
11,079g
133 CS · 6.1/m
joji#XDD
Nami · Support
0 / 7 / 14
87.5% KP
3,868
6.7% share
6,246g
24 CS · 1.1/m
Red side
Victorymegatron#det23
Nasus · Top
3 / 1 / 2
18.5% KP
11,187
17.3% share
10,597g
195 CS · 9/m
yetakeover#666
Viego · Jungle
7 / 3 / 5
44.4% KP
8,536
13.2% share
9,580g
143 CS · 6.6/m
Jaquen#TR2
Syndra · Mid
11 / 1 / 4
55.6% KP
23,272
35.9% share
12,848g
214 CS · 9.8/m
Malatyalı Bakire#TR1
Draven · ADC
3 / 5 / 8
40.7% KP
10,858
16.8% share
10,162g
141 CS · 6.5/m
3 LoLcu Problemi#123
Pyke · Support
3 / 6 / 19
81.5% KP
10,967
16.9% share
8,289g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
