Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 95 days ago
5 / 7 / 1
K / D / A
35.3%
Kill participation
692.3
Damage / min
13,261g
484.3 gold / min
28
11 placed · 1 cleared
239
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJaquen#TR2
Camille · Top
5 / 7 / 1
35.3% KP
18,958
26.5% share
13,261g
239 CS · 8.7/m
Briaress#TR1
Shyvana · Jungle
3 / 7 / 2
29.4% KP
14,785
20.7% share
10,812g
189 CS · 6.9/m
Meridei#thicc
Akali · Mid
3 / 7 / 1
23.5% KP
17,830
24.9% share
10,005g
196 CS · 7.2/m
okanpw#666
Draven · ADC
4 / 11 / 3
41.2% KP
11,774
16.5% share
11,610g
163 CS · 6/m
MILF KING#S3XY
Thresh · Support
2 / 13 / 7
52.9% KP
8,166
11.4% share
7,786g
32 CS · 1.2/m
Red side
Victorydaha17 teoman#45231
Shen · Top
4 / 3 / 11
33.3% KP
16,153
12.8% share
10,015g
164 CS · 6/m
Comrade#TR99
Naafiri · Jungle
13 / 3 / 7
44.4% KP
24,657
19.6% share
14,957g
219 CS · 8/m
SPACEGHOSTPUS5Y#TALON
Talon · Mid
3 / 4 / 9
26.7% KP
19,261
15.3% share
10,911g
209 CS · 7.6/m
Worst Player XD#TR1
Syndra · ADC
20 / 1 / 15
77.8% KP
51,671
41.1% share
19,133g
261 CS · 9.5/m
Swa#BLITZ
Blitzcrank · Support
5 / 6 / 22
60% KP
14,105
11.2% share
10,189g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
