Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 95 days ago
10 / 3 / 9
K / D / A
48.7%
Kill participation
1,188.9
Damage / min
16,751g
597.2 gold / min
7
4 placed · 1 cleared
265
9.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpot#TR1
Yone · Top
2 / 7 / 1
13% KP
20,531
23.1% share
10,185g
249 CS · 8.9/m
LALALALALLALALAL#1v9
Master Yi · Jungle
10 / 8 / 3
56.5% KP
20,106
22.6% share
13,638g
200 CS · 7.1/m
Avalanche#TRdog
Ahri · Mid
7 / 4 / 4
47.8% KP
25,385
28.5% share
13,981g
259 CS · 9.2/m
vsyx#TR1
Aphelios · ADC
3 / 10 / 2
21.7% KP
13,650
15.3% share
11,760g
240 CS · 8.6/m
Schmerz#1001
Thresh · Support
1 / 10 / 11
52.2% KP
9,323
10.5% share
7,836g
25 CS · 0.9/m
Red side
VictoryAKILVERME#TR1
Fiora · Top
6 / 2 / 6
30.8% KP
16,269
15.2% share
13,413g
252 CS · 9/m
128billion#TR1
Hecarim · Jungle
6 / 5 / 9
38.5% KP
15,618
14.6% share
13,966g
230 CS · 8.2/m
Chantrea#ギャル
Lux · Mid
15 / 6 / 9
61.5% KP
31,812
29.7% share
14,076g
171 CS · 6.1/m
Jaquen#TR2
Ezreal · ADC
10 / 3 / 9
48.7% KP
33,350
31.1% share
16,751g
265 CS · 9.4/m
ProtoBird01#F211
Seraphine · Support
2 / 7 / 15
43.6% KP
10,171
9.5% share
9,606g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
