Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 94 days ago
7 / 2 / 9
K / D / A
48.5%
Kill participation
1,214.6
Damage / min
14,968g
542.3 gold / min
16
7 placed · 2 cleared
279
10.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAoi Todo#ztx
Fiora · Top
6 / 9 / 5
42.3% KP
17,024
19.3% share
10,101g
143 CS · 5.2/m
Alonzo Hârris#TR1
Evelynn · Jungle
11 / 6 / 5
61.5% KP
18,920
21.5% share
11,444g
140 CS · 5.1/m
saian sakulta#6 9
Qiyana · Mid
5 / 5 / 7
46.2% KP
33,475
38% share
10,995g
230 CS · 8.3/m
OP GMAB#ctrd
Ezreal · ADC
3 / 10 / 2
19.2% KP
12,806
14.5% share
9,823g
182 CS · 6.6/m
tansu ciller#otan4
Yuumi · Support
1 / 3 / 14
57.7% KP
5,957
6.8% share
7,222g
4 CS · 0.1/m
Red side
VictoryAKILVERME#TR1
Vayne · Top
1 / 10 / 4
15.2% KP
12,009
10.8% share
8,543g
151 CS · 5.5/m
Lunce#2505
Sylas · Jungle
16 / 6 / 7
69.7% KP
32,075
28.8% share
14,123g
184 CS · 6.7/m
Former NPC#HMARY
Zed · Mid
8 / 6 / 3
33.3% KP
24,248
21.8% share
12,003g
206 CS · 7.5/m
Jaquen#TR2
Viktor · ADC
7 / 2 / 9
48.5% KP
33,524
30.1% share
14,968g
279 CS · 10.1/m
Eren#rayme
Nami · Support
1 / 2 / 25
78.8% KP
9,451
8.5% share
9,315g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
