Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 93 days ago
5 / 3 / 14
K / D / A
63.3%
Kill participation
493.5
Damage / min
10,232g
351.2 gold / min
96
37 placed · 8 cleared
51
1.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZımBá TÜRK 27 KM#TÜRK
Ambessa · Top
5 / 5 / 3
50% KP
17,392
28.2% share
11,667g
201 CS · 6.9/m
rahasyaaaaaAAAAA#GOD
Sylas · Jungle
4 / 7 / 3
43.8% KP
11,091
18% share
10,994g
177 CS · 6.1/m
Hass Mich#0093
Orianna · Mid
0 / 6 / 3
18.8% KP
12,316
20% share
8,702g
222 CS · 7.6/m
JoLe#ADC
Kai'Sa · ADC
7 / 7 / 2
56.3% KP
14,890
24.1% share
12,683g
235 CS · 8.1/m
PL GuinnieS#TR1
Blitzcrank · Support
0 / 5 / 9
56.3% KP
6,002
9.7% share
7,602g
51 CS · 1.8/m
Red side
VictoryAgelX#TR1
Trundle · Top
1 / 6 / 7
26.7% KP
7,188
7.8% share
9,604g
172 CS · 5.9/m
bard212#kimse
Graves · Jungle
12 / 1 / 7
63.3% KP
28,324
30.5% share
17,036g
280 CS · 9.6/m
Lotus#Nera
LeBlanc · Mid
9 / 1 / 12
70% KP
29,896
32.2% share
12,615g
195 CS · 6.7/m
lllllll#8299
Vayne · ADC
3 / 5 / 5
26.7% KP
12,953
14% share
12,236g
231 CS · 7.9/m
Jaquen#TR2
Camille · Support
5 / 3 / 14
63.3% KP
14,376
15.5% share
10,232g
51 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
