Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 79 days ago
2 / 8 / 6
K / D / A
34.8%
Kill participation
1,372.7
Damage / min
15,486g
468.3 gold / min
15
6 placed · 4 cleared
305
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryİmha ve Tekme#İMHA
Olaf · Top
14 / 6 / 8
53.7% KP
53,150
36% share
17,665g
276 CS · 8.3/m
teola#LKY
Lee Sin · Jungle
5 / 5 / 16
51.2% KP
25,937
17.6% share
13,387g
219 CS · 6.6/m
synolse#156
Kassadin · Mid
5 / 4 / 9
34.1% KP
29,633
20.1% share
14,376g
265 CS · 8/m
denial#xxxxx
Vladimir · ADC
15 / 3 / 7
53.7% KP
33,241
22.5% share
17,546g
250 CS · 7.6/m
Lulu Or Feed#4747
Soraka · Support
2 / 5 / 26
68.3% KP
5,485
3.7% share
9,947g
32 CS · 1/m
Red side
DefeatDH Sıfıraltılol#111
Irelia · Top
6 / 9 / 7
56.5% KP
42,482
27.4% share
16,193g
321 CS · 9.7/m
Beta#TR1
Cho'Gath · Jungle
13 / 5 / 5
78.3% KP
32,867
21.2% share
16,558g
259 CS · 7.8/m
BontenMikey#Toman
Viktor · Mid
2 / 9 / 6
34.8% KP
26,045
16.8% share
10,686g
228 CS · 6.9/m
Jaquen#TR2
Ezreal · ADC
2 / 8 / 6
34.8% KP
45,389
29.3% share
15,486g
305 CS · 9.2/m
so baby wtf#xoxo
Nautilus · Support
0 / 10 / 6
26.1% KP
8,221
5.3% share
7,884g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
