Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 78 days ago
3 / 3 / 8
K / D / A
28.2%
Kill participation
543.5
Damage / min
14,104g
471.7 gold / min
13
7 placed · 3 cleared
285
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKONYALOJMAN42#TR2
Urgot · Top
9 / 9 / 2
42.3% KP
21,372
26.1% share
12,685g
201 CS · 6.7/m
catay#cty
Viego · Jungle
1 / 9 / 4
19.2% KP
5,369
6.6% share
10,709g
200 CS · 6.7/m
m1esal#7 3
Akali · Mid
5 / 8 / 6
42.3% KP
19,840
24.2% share
10,116g
185 CS · 6.2/m
sunfyrhe#186
Syndra · ADC
9 / 5 / 8
65.4% KP
26,666
32.6% share
16,601g
264 CS · 8.8/m
Old Faker#9102
Karma · Support
2 / 8 / 9
42.3% KP
8,676
10.6% share
8,205g
30 CS · 1/m
Red side
Victoryşenlikzahire#yarma
Jayce · Top
8 / 8 / 5
33.3% KP
25,648
22.4% share
13,719g
202 CS · 6.8/m
Akûma Undomîell#QeQ
Master Yi · Jungle
19 / 2 / 6
64.1% KP
31,776
27.8% share
19,512g
268 CS · 9/m
JimiDede#TR1
Lux · Mid
5 / 4 / 13
46.2% KP
20,872
18.3% share
11,470g
197 CS · 6.6/m
Jaquen#TR2
Hwei · ADC
3 / 3 / 8
28.2% KP
16,251
14.2% share
14,104g
285 CS · 9.5/m
Tarnished#YV60
Pantheon · Support
4 / 9 / 12
41% KP
19,702
17.2% share
10,118g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
