Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 60 days ago
9 / 3 / 9
K / D / A
64.3%
Kill participation
890.1
Damage / min
11,775g
494.4 gold / min
20
8 placed · 2 cleared
216
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyou think so#119
Jax · Top
3 / 7 / 2
41.7% KP
19,712
29.4% share
8,999g
165 CS · 6.9/m
mypleasurex#TR1
Ekko · Jungle
1 / 7 / 6
58.3% KP
14,837
22.1% share
8,458g
160 CS · 6.7/m
fvckthesystem#xyz
Irelia · Mid
3 / 7 / 3
50% KP
16,867
25.1% share
11,205g
230 CS · 9.7/m
Kira#sss1
Seraphine · ADC
4 / 3 / 1
41.7% KP
12,077
18% share
10,438g
210 CS · 8.8/m
narcisista#xyz
Karma · Support
1 / 4 / 7
66.7% KP
3,650
5.4% share
6,271g
26 CS · 1.1/m
Red side
Victorydenial#xxxxx
Kassadin · Top
4 / 2 / 9
46.4% KP
18,917
26.5% share
10,583g
179 CS · 7.5/m
VitaminKabugunda#TR1
Rammus · Jungle
4 / 4 / 18
78.6% KP
11,010
15.4% share
9,917g
128 CS · 5.4/m
Jaquen#TR2
Yone · Mid
9 / 3 / 9
64.3% KP
21,200
29.7% share
11,775g
216 CS · 9.1/m
KingAce#TR1
Jinx · ADC
5 / 2 / 4
32.1% KP
10,934
15.3% share
11,116g
241 CS · 10.1/m
mxch1n3#1790
Janna · Support
6 / 1 / 19
89.3% KP
9,385
13.1% share
9,326g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
