Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 60 days ago
8 / 4 / 7
K / D / A
48.4%
Kill participation
1,084.8
Damage / min
15,942g
507.7 gold / min
21
7 placed · 7 cleared
295
9.4 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKrEaKsE LaSt Dnc#557
Nasus · Top
7 / 5 / 9
51.6% KP
30,704
23.5% share
15,341g
221 CS · 7/m
Gümüshane Arda#2929
Evelynn · Jungle
5 / 5 / 9
45.2% KP
17,688
13.5% share
13,023g
225 CS · 7.2/m
Jaquen#TR2
Syndra · Mid
8 / 4 / 7
48.4% KP
34,063
26.1% share
15,942g
295 CS · 9.4/m
HCIDante#00000
Lucian · ADC
10 / 6 / 7
54.8% KP
40,892
31.3% share
15,776g
250 CS · 8/m
axon#669
Milio · Support
1 / 5 / 23
77.4% KP
7,295
5.6% share
10,140g
29 CS · 0.9/m
Red side
DefeatAlex Mercer#1v9
Olaf · Top
7 / 7 / 6
52% KP
39,194
33.3% share
14,631g
239 CS · 7.6/m
Nekkinarle#TR1
Zac · Jungle
3 / 8 / 11
56% KP
16,506
14% share
11,753g
196 CS · 6.2/m
Java#Tr2
LeBlanc · Mid
6 / 4 / 10
64% KP
28,305
24% share
13,674g
270 CS · 8.6/m
Hasmım Yaşamaz#Eto
Kai'Sa · ADC
8 / 7 / 4
48% KP
29,804
25.3% share
15,172g
245 CS · 7.8/m
Tomoe#112
Soraka · Support
1 / 5 / 20
84% KP
4,046
3.4% share
9,281g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
