Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 56 days ago
1 / 6 / 4
K / D / A
17.9%
Kill participation
560.2
Damage / min
11,663g
384.7 gold / min
21
10 placed · 1 cleared
298
9.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLARPLARPSAHUR#oushi
Ambessa · Top
7 / 8 / 4
29.7% KP
33,660
21.4% share
12,688g
198 CS · 6.5/m
Quzsy#chill
Lillia · Jungle
1 / 4 / 10
29.7% KP
25,438
16.2% share
12,026g
236 CS · 7.8/m
Zûser#TR1
Xerath · Mid
8 / 5 / 8
43.2% KP
30,254
19.2% share
11,927g
178 CS · 5.9/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
20 / 4 / 7
73% KP
59,455
37.8% share
24,165g
309 CS · 10.2/m
fdlkrby#TR1
Rakan · Support
1 / 7 / 24
67.6% KP
8,660
5.5% share
9,896g
20 CS · 0.7/m
Red side
DefeatHilal YeIekçi#twerk
Nasus · Top
10 / 6 / 2
42.9% KP
38,290
30.7% share
13,467g
203 CS · 6.7/m
Kyris#011
Taliyah · Jungle
4 / 10 / 8
42.9% KP
26,898
21.5% share
14,273g
220 CS · 7.3/m
Jaquen#TR2
Yone · Mid
1 / 6 / 4
17.9% KP
16,982
13.6% share
11,663g
298 CS · 9.8/m
DALLAS#XXX
Ezreal · ADC
7 / 10 / 6
46.4% KP
28,653
23% share
15,055g
245 CS · 8.1/m
Coverit#TOXIC
Bard · Support
6 / 5 / 10
57.1% KP
13,999
11.2% share
11,012g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
