Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 48 days ago
12 / 6 / 9
K / D / A
61.8%
Kill participation
2,445.1
Damage / min
17,507g
485.2 gold / min
19
11 placed · 3 cleared
305
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNekkinarle#TR1
Sion · Top
2 / 9 / 4
21.4% KP
21,393
16.9% share
12,611g
249 CS · 6.9/m
Dutchman#Rai
Elise · Jungle
4 / 7 / 7
39.3% KP
19,494
15.4% share
13,245g
214 CS · 5.9/m
Korna Selektör#Korna
Briar · Mid
10 / 7 / 5
53.6% KP
20,028
15.8% share
11,684g
117 CS · 3.2/m
Selo#TR6
Kog'Maw · ADC
7 / 9 / 7
50% KP
53,337
42.1% share
17,970g
331 CS · 9.2/m
sonumu getir#997
Janna · Support
5 / 2 / 11
57.1% KP
12,480
9.8% share
11,536g
51 CS · 1.4/m
Red side
VictoryTopeKsante#Sante
K'Sante · Top
6 / 4 / 17
67.6% KP
37,670
16% share
14,304g
234 CS · 6.5/m
şeytanbağırtan#tr9
Graves · Jungle
9 / 7 / 13
64.7% KP
58,536
24.9% share
18,617g
317 CS · 8.8/m
Jaquen#TR2
Hwei · Mid
12 / 6 / 9
61.8% KP
88,229
37.5% share
17,507g
305 CS · 8.5/m
unsatisfied#361
Jinx · ADC
6 / 8 / 13
55.9% KP
41,776
17.8% share
17,117g
242 CS · 6.7/m
sMâstermindy#ihope
Milio · Support
1 / 3 / 26
79.4% KP
9,114
3.9% share
10,219g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
